Annotation Interface PlayerStatusCallout


@Retention(RUNTIME) public @interface PlayerStatusCallout
Callout adapter for local player gaining a buff
  • Required Element Summary

    Required Elements
    Modifier and Type
    Required Element
    Description
    long[]
     
  • Optional Element Summary

    Optional Elements
    Modifier and Type
    Optional Element
    Description
    boolean
     
  • Element Details

    • value

      long[] value
      Returns:
      Which status IDs to trigger on
    • cancellable

      boolean cancellable
      Returns:
      Whether the callout should be removed if the buff is removed. A buff being replaced/refreshed counts as being removed.
      Default:
      false