Annotation Interface AnyPlayerStatusCallout


@Retention(RUNTIME) public @interface AnyPlayerStatusCallout
Callout adapter for local player gaining a buff
  • Required Element Summary

    Required Elements
    Modifier and Type
    Required Element
    Description
    long[]
     
  • Optional Element Summary

    Optional Elements
    Modifier and Type
    Optional Element
    Description
    long
     
  • Element Details

    • value

      long[] value
      Returns:
      Which status IDs to trigger on
    • suppressMs

      long suppressMs
      Default:
      0L